


It’s an oddly ironic turn of events but makes for a fascinating final entry in this series looking at different genres on Vita, as the console had its own brilliant library backed up by some key PSP and PS1 classics, making it a fantastic machine who like to take up running and jumping on the go. This was particularly embraced by the Japanese branch of Sony themselves, leading to some brilliant titles like LocoRoco and Tomba!.ĭecades later, Vita would come full circle as a platform heavily supported by indies (after Sony had abandoned the machine) who often picked 2D platformers as their genre of choice. Executives saw 3D as the future of gaming and refused approval for almost everything in less dimensions than this, but despite this rather bone-headed decision plenty of developers (notably in Japan) continued to work on the platform. It feels strangely rewarding to be writing this article more than two and a half decades since the original PlayStation launched, backed by a policy in their American branch that actively hindered the release of 2D games on the platform. from the EU or NA stores), as well as some commentary on how well those games run on Vita and whether they fill any missing gaps in the library. The articles will highlight all Vita-native games, as well as any backwards-compatible PSP and PS1 titles which can be downloaded in English (i.e. The eighteenth (and final!) in a series of articles I’m writing, looking at all the games available in a particular genre on Vita.
